Winking Studios Reports 42.6% Revenue Growth in FY2025, Driven by Mineloader Acquisition and Strategic Expansion

Winking Studios FY2025: 42.6% revenue surge to $45.5m via Mineloader deal & AAA shift. The 2026 challenge? Turning scale into margin.

Hide Me

Written By

Joshua
Reading time
» 6 minute read 🤓
Share this

Unlock exclusive content ✨

Just enter your email address below to get access to subscriber only content.
Join 127 others ⬇️
Written By
Joshua
READING TIME
» 6 minute read 🤓

Un-hide left column

Winking Studios FY2025: Big topline jump, bigger platform – can margins catch up in 2026?

Winking Studios has posted a strong set of preliminary FY2025 numbers, powered by its largest deal to date and a clear tilt towards AAA console work. Revenue rose 42.6% to US$45.5 million, with Mineloader – acquired in April 2025 for US$19.8 million – contributing US$11.4 million across nine months. Organic growth was 8.6%, with momentum skewed to the second half as management had guided.

Below I break down the key figures, what’s working, what needs watching, and why the 2026 set-up looks better than it has for a while.

Key numbers investors should know

Metric FY2025 FY2024 Change
Revenue US$45.5 million US$31.9 million +42.6%
Gross profit / margin US$13.5 million / 29.8% US$9.5 million / 29.7% +43.2% / +0.1 ppt
Adjusted EBITDA / margin US$5.4 million / 12.0% US$4.8 million / 15.1% +13.2% / -3.1 ppts
EBITDA US$3.4 million US$2.0 million +69.2%
Adjusted net profit / margin US$3.0 million / 6.5% US$3.4 million / 10.6% -12.3% / -4.1 ppts
Net profit US$0.3 million US$0.5 million -37.9%
Cash, cash equivalents and bond investments US$28.8 million US$41.3 million
Debt Zero Zero
Headcount 1,426 846 +68.6%
Indicative bookings (24 months) ≥ US$48.6 million US$35.8 million +35.8%
Expected FY2026 revenue from bookings ~US$34.6 million Not disclosed
Proposed final dividend per share SG$0.00024 SG$0.00024 Unchanged

Definitions: AAA refers to high-budget, high-production-value games. Adjusted EBITDA is a profitability measure that strips out items such as share-based payments, acquisition costs and certain non-cash/one-off items. “Indicative bookings” are customer-indicated artist bookings over the next 24 months, subject to final confirmation.

Mineloader deal has changed the shape of the business

The strategic story is clear: Mineloader brings scale, Western client exposure and AAA console capability. That shows up everywhere:

  • AAA titles worked on: up to 117 (FY2024: 14), with delivery across major franchises including Ninja Gaiden.
  • US revenue more than doubled to US$7.3 million (FY2024: US$3.5 million).
  • Mainland China and Hong Kong remained the largest market at US$16.7 million (+51.1%).
  • Repeat revenue dipped to 32.8% (FY2024: 41.4%) due to a bigger console mix, which typically yields fewer follow-up projects.

Operationally, Winking also launched Vertic Studios in Southeast Asia – a high-end, English-speaking AAA art brand – and ended the year with 1,426 employees. That is a lot of new capacity to monetise in 2026.

Revenue mix and segments: art outsourcing still dominates

  • Art Outsourcing: US$37.5 million (82.4% of revenue), up 42.0%.
  • Game Development: US$7.9 million (17.3% of revenue), up 48.4%.
  • Global Publishing & Other Services: US$0.1 million (0.3% of revenue).

Geographically, combined Mainland China and Hong Kong represented 36.8% of the total, while the United States stepped up to US$7.3 million. Diversification is moving in the right direction without losing the Asian cost advantage.

Margins and profits: stable gross margin, squeezed operating margin

Gross margin held steady at 29.8%, which is impressive given industry pricing pressure and a big integration year. The drag is further down the P&L:

  • Adjusted EBITDA margin fell to 12.0% (FY2024: 15.1%). Drivers include ongoing listing costs of US$0.4 million and the absence of US$0.7 million of non-recurring gains seen in FY2024.
  • Adjusted net profit was US$3.0 million (FY2024: US$3.4 million), while statutory net profit landed at US$0.3 million, with FX losses and higher D&A after acquisitions weighing.

My take: Winking deliberately bulked up – people, studios, and capabilities – into a market that was only just recovering. The pay-off shows in bookings and client mix, but the margin gap now needs closing through utilisation, pricing discipline and integration synergies.

Cash, balance sheet and cash flow: firepower intact

Year-end liquidity was healthy: US$28.8 million across cash, cash equivalents and bond investments, and zero debt. Net cash from operating activities jumped to US$5.1 million (FY2024: US$0.6 million), while investing outflows of US$14.5 million mainly reflect the Mineloader purchase. Net assets increased to US$53.0 million.

Translation: the group can keep investing in people, studios and selective M&A without over-stretching. That matters in a fragmented industry where scale and breadth win mandates.

Outlook 2026: visibility better, demand improving but price-sensitive

Management says trading has started in line with expectations, with outsourcing demand “exceeding earlier expectations” as the global games market recovers. Bookings indicate at least US$48.6 million over 24 months, with roughly US$34.6 million expected to convert into FY2026 revenue (subject to customer confirmation). Priorities include:

  • Formally establishing a Western operational presence, including a UK hub and senior hires in Europe and North America.
  • Selective M&A in Asia and Europe to add specialisms and capacity.
  • Maintaining cost efficiency and sustainable profitability as clients remain price-conscious.

Dividend: small, steady signal

The Board proposes a final cash dividend of SG$0.00024 per share (0.024 cents), the same level as last year and above the stated policy range as a percentage of distributable profits. It is modest in absolute terms but consistent with a company prioritising reinvestment while signalling confidence.

What I like, and what I’m watching

Positives

  • Scale-up delivered: revenue +42.6% with gross margin preserved at 29.8%.
  • Strategic shift to AAA/console validated by client list, 117 AAA titles and US growth to US$7.3 million.
  • Bookings and visibility: ≥ US$48.6 million over 24 months; ~US$34.6 million expected in FY2026.
  • Robust balance sheet: US$28.8 million liquidity, zero debt, and strong operating cash generation.

Watch items

  • Adjusted EBITDA margin fell 3.1 percentage points; turning scale into margin is the 2026 task.
  • Net profit of US$0.3 million is thin; FX volatility and higher D&A after acquisitions are live headwinds.
  • Repeat revenue reduced to 32.8% due to console mix; pipeline quality and utilisation need to stay high.
  • Execution risk in building a Western footprint and integrating any new acquisitions.

Why this matters for retail investors

Winking is evolving from a largely Asian art house into a scaled, multi-studio AAA partner with rising Western exposure. That typically commands better pricing over time, deeper client integration and more defensible revenues. The trade-off is near-term margin dilution as the platform is built. With bookings up, capacity in place and cash on hand, FY2026 is set up as a year to prove that the enlarged platform can drop more to the bottom line.

Bottom line

FY2025 proves the strategy works on growth and capability. The next leg is margin and earnings quality. If Winking can convert its ≥ US$48.6 million in bookings efficiently, lift utilisation across its 1,426-strong workforce, and bed down a Western hub without cost creep, FY2026 should look meaningfully better on profitability. One to watch for operational execution rather than financial engineering – and the balance sheet gives them time to get it right.

Disclaimer: This Blog is provided for general information about investments. It does not constitute investment advice. Information is taken from publicly available sources and any comment is that of the author who does not take any third party comment in the publication.
Last Updated

February 27, 2026

Category
Views
16
Likes
0

You might also enjoy 🔍

Minimalist digital graphic with a yellow-orange background, featuring 'Investing' in bold white letters at the centre and the 'Joshua Thompson' logo below.
Author picture
Symphony International Holdings targets cash returns as it sells assets. NAV edged up in 2025 with key exits, but execution remains a patient, deal-by-deal affair.
This article covers information on Symphony International Holdings Ltd.
Minimalist digital graphic with a yellow-orange background, featuring 'Investing' in bold white letters at the centre and the 'Joshua Thompson' logo below.
Author picture
MindGym returns to profitability in H2 FY26, boosted by growing membership revenue and improved margins as its strategic transformation takes hold.
This article covers information on Mind Gym PLC.

Comments 💭

Leave a Comment 💬

No links or spam, all comments are checked.

First Name *
Surname
Comment *
No links or spam - will be automatically not approved.

Got an article to share?